Dreamscape Learn, a pioneer in the realm of immersive virtual reality learning design, is seeking a creative and detail-oriented Art Generalist to assist in the creation of story-driven VR experiences in the world of science and education. To be successful, the Artist must be adept at using industry-standard software tools and have a proven track record of content creation in a professional capacity with one or more shipped titles under their belt. In this role, you will model and texture game assets (objects and/or characters) and integrate them into the Unity game engine. You’re a strong generalist who enjoys taking on a variety of tasks—both independently and in close collaboration with other artists and developers. * Must submit a portfolio with application * Roles & Responsibilities
Collaborate with the Creative Director/Art Director to propose creative solutions, identify constraints, and provide feasibility recommendations.
Create high-quality 3D models and textures for real-time VR (props, environment assets, and/or characters).
Integrate assets into Unity, including prefab setup, scene hierarchy organization, and basic optimization as needed.
Work quickly and iteratively—providing frequent in-progress updates and incorporating feedback.
Review existing assets and scenes to suggest improvements, polish, and new asset needs.
Collaborate cross-functionally with designers, engineers, and other artists to support interactive and story-driven moments.
Help maintain clean project organization (naming, folders, versioning clarity) and support production documentation where needed.
Requirements
Bachelor's degree in Digital Art, Game Art & Design or related field.
Minimum 3-5 years of experience in game development experience in Unity.
Solid understanding of game design concepts.
Proven track record of professional content creation, ideally with one or more shipped titles.
Strong 3D modeling + texturing skills.
Clear communication skills and a strong collaborative, team-first working style.
Extensive experience using 3D modeling software.
Deep understanding of the necessary software tools.
Highly creative and passion in visual effects
Excellent computer skills as well as great attention to detail
Exceptional work ethic and time management skills
Strong interpersonal communication and collaboration skills
Preferred Skills And Experience
Animation, rigging and vfx along with modeling/texture experience.
Shaders in Unity.
Setting up animation controllers and state machines.
Different terrain types in Unity.
Setting up in game VFX.
Use a combination of different software to arrive at a solution to a given task.
Matte painting experience is a plus
Benefits
Compensation $90,000 - $110,000 per annum
Employee Stock Option Plan (ESOP)
Comprehensive Medical, Dental, & Vision Plans
Employee Assistance Program, Talkspace and One Medical membership to support the health & well-being of our team